Pro/SURFACE Experience Training

> Level 1 Robust Surfacing
      Techniques
> Level 2 Advanced Surfacing
      Techniques

> Custom Surfacing Workshop
> Restyle & Reverse Engineering
> Advanced Import to Create
      Parametric Surfaces

> ISDX surfacing techniques w/ ISDX
> A Class Surfacing using ISDX
> ISDX level 8 Design Products using
      Surface Edit

> Surfacing Aircraft Forms using
      Pro/ENGINEER

> Week Long Surfacing Intensive

 
ONSITE TRAINING ! REQUEST CLASS INFORMATION-
pro surface training
ABOUT
> mission
  LOCATIONS
> Chicago


 

  COURSES
 

> Pro/ENGINEER
> Pro/SURFACE
> Pro/CONCEPT
> Rhino
> Alias
> Maya
> ZBrush
> Design
> FEA
> Adobe
> Part Design & Manf.
> Core PTC
      Certified Classes

> More PTC Certified


 

+ Week Long custom Pro/SURFACE and ISDX intensive

Course Duration: 40 Hours

Tuition:
$2500.00 USD

Overview:
This workshop has been specifically designed to work for those interested in gaining a high level of Pro/SURFACE and ISDX usage all in one week. We will take designers and engineers up several notches past your current surfacing level. Usually there are less than two or three persons in this workshop so instructor student ratio is best.

Audience: This workshop is an intense week. It is perfect for those non degreed contractors looking to make top dollar as surfacing experts. The sooner you take this class the sooner you will be considered an expert at surfacing. This class is also imperative for those industrial designers frustrated with the engineering support staff and wish to create their own A-Side geometry. This class is also imperative for those design engineer persons that typically support their industrial design departments. This class is also the prerequisite for the design engine aircraft suracing workshop.

This class curriculum is flexible for those in the class. Can cover any of the ISDX, or Alias Studio or Solidworks surfacing training. Most commonly this class covers both the design engine level One and our Level two surfacing plus our ISDX level 6 or or level 7. This is one of our most popular workshops as such is usually offered the fourth week of each month.

isdx training
example of explaining proper surfacing technique with respect to curve on Surface using ISDX.

Prerequisite: Some experience with Pro/SURFACE helpful but not necessary.

Topics:

The basis for this week-long course is to share the knowledge of tools within Pro/SURFACE for optimizing more parametric robust controls for the later use with ISDX. Below are the ambitious goals of this course to be discussed/created/learned:
1. Powerful freeform ISDX tools by leveraging more robust Pro/SURFACE functions and curves. 2. Aggressive introduction to Pro/SURFACE and various surfacing techniques. 3. Technique for building a plan of attack, eliminate isoparms/isolines, and tangency issues. 4. Definitions of variable Sweep surfacing techniques with examples. 5. Maintain draft using surface sweep functions. 6. Order of surface feature creation and its significance. 7. Foam model evaluation process and several starting examples on initiating the surface modeling process. (plan of attack) 8. Building surfaces from graph features. 9. Alternate surface creation techniques from more robust curves. 10. Introduction to 3d bounding box or Lattice structures. 11. Advanced functions of Pro/SURFACE and its weaknesses and strengths compared to other hi-end industry standard surfacing products. 12. Light reflections with respect to subconscious and conscious understanding of the 3d form. 2. Comparisons of Pro/SURFACE to Alias modeling techniques and discuss difference between each for approach. 13. Three part to four part boundary 'trickery' with more than four examples for getting out of snags. 14. Very complex robust models utilizing 'lattice structures'. 15. Incorporation of 'handles' for further control and understanding over surfaces that look at those curves. 16. Curvature continuity (G2) and multiple plans of attack by looking at existing products. 17. Standard modeling techniques with respect to industry standards. 18. Ten tutorials that illustrate technique through computer examples. 19. 'Plan of Attack' and approach for capturing form from foam models or ID sketches. 20. Proving form and go over techniques for proving form. 21. ideation techniques inside Pro/ENGINEER. i.e. get to multiple 3d iterations within hours instead of days. 22. Participants can/will create work based projects during class time.

Participants can take back login and password for the design engine web based based tutorials to recreate after the class.

Note:
This course is usually customized to focus on the student's learning wishes and company projects. Day One and Day two focuses on Pro/SURFACE. Mid part of day three focuses on Variable Section Sweep tools complete with graph features. The end of day Three and Day Four focus is on ISDX. Day Five is dedicated to past or current project problems, plans of attack, or issues. Bring example work or problematic models on CD ROM for in context discussions for work during and/or on the last day of class. We supplement this training with Alias style techniques utilized in the automotive industry.

isdx training
Siemens hand set created with Pro/SURACE and ISDX and all to one degree draft.


Discussions:

  • Discuss standard modeling techniques with respect to industry standards.
  • Discuss workflow with respect to modeling technique
  • Discuss light reflections from an Industrial Designers perspective, with respect to G2 Continuity..
  • Compare Pro/SURFACE to Alias modeling techniques and the difference or benefits for each one.
  • Discuss three part to four part boundaries with more than four examples for getting out of a corner.
  • Discuss plan of attack and a simple approach for capturing form from foam models or ID sketches.
  • Discuss the ability to prove form and the techniques to get multiple 3D iterations within hours instead of days.
  • Discuss with specific examples advanced functions of Pro/SURFACE as well as the strengths and weaknesses by comparing it to other hi-end industry surfacing software.
  • Discuss techniques for building a more robust plan of attack with respect to Pro/SURFACE
  • Discuss clam shell plastic part design as related to swept surfaces. Also discuss styling grooves with examples.
  • Discuss the proper techniques of surface modeling and the ability for others to understand the approach.
  • Discuss in detail surface analysis tools and the practical uses with specific examples.
  • Discuss in detail the techniques for avoiding 3 part boundaries and discover why expert surface modelers do not use 3 part boundaries. (even masters of surfacing for reverse engineering)
  • Discuss in detail what Industrial Designers studied in College and how as a product engineer you can work more efficiently within the design arena.
  • Overview of ISDX and discuss the strengths and weaknesses of both Pro/SURACE and ISDX.




pro surface training
Chair tutor one is the same part as the chair tutor 2 below.

pro surface training
Chair tutor two is starts with he same geometry as above.

isdx training
surfacing model of a rear seat to a Harley Davidson Motorcycle.

isdx training
fender model with Pro/SURFACE in our tractor interiors workshop

isdx training
workflow management and managing changes with respect to surfacing.

isdx training
Discuss analysis features with respect to workflow.




 


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